Drop a .GLB or .ZIP here
or click Import
or click Import
Drag: orbit · Wheel: zoom · Right-drag: pan · Click joint sphere to select
RIG
CHECK
VRCHAT
EXPORT
AUTO-RIG
Import a humanoid character, then auto-fit the VRChat skeleton. Drag the blue joint spheres in the viewport to fine-tune, or type positions below.
TEST POSE
JOINTS
No skeleton yet.
VRCHAT CHECKS
Validates your avatar against VRChat's requirements before you export.
Import a model first.
VRCHAT ACCOUNT
Sign in to browse your uploaded avatars. Note: VRChat requires Unity + the VRChat SDK for uploading 3D avatar files — that step can't be done from the web. This panel handles account + avatar management.
EXPORT
Download your rigged avatar, then finish the upload in Unity.
Unity upload steps (required by VRChat):
- Install Unity 2022.3.22f1 (VRChat's version) + VRChat SDK3 - Avatars
- Import your downloaded GLB into the Unity project
- Select the model → Rig → Humanoid → Configure → check all bones green
- Drag into scene, add VRC Avatar Descriptor, set View Position between the eyes
- VRChat SDK → Build & Publish → fill details → Upload